Event Information

NA LCQ will consist of sixteen North Americans. Each team will be competing in a double-elimination bracket for $3,000 and a qualification spot at the CWL Championship in Orlando, Florida. All prizing is subject to all applicable rules and eligibility requirements.

Gametypes

 

CWL NA Last Chance Qualifier – Game Types
 

Winners Bracket

Round 1

Game 1 – HP – Throwback

Game 2 – SND – Retaliation

Game 3 – UP – Precinct

Game 4 – HP – Breakout

Game 5 – SND – Crusher

 

Round 2

Game 1 – HP – Retaliation

Game 2 – SND – Breakout

Game 3 – UP – Throwback

Game 4 – HP – Scorch

Game 5 – SND – Throwback

 

Losers Bracket

Round 1

Game 1 – HP – Retaliation

Game 2 – SND – Breakout

Game 3 – UP – Throwback

Game 4 – HP – Scorch

Game 5 – SND – Throwback

 

Round 2

Game 1 – HP – Breakout

Game 2 – SND – Throwback

Game 3 – UP – Frost

Game 4 – HP – Retaliation

Game 5 – SND – Breakout

 

Rules

2017 North America Last Chance Qualifier Official Rules – AP Draft (5/24/17)

 

     1.         Introduction

 

Welcome to the 2017 North American Last Chance Qualifier (“NALCQ”).  The NALCQ shall be subject to and governed by the following: (i) the Call of Duty World League Official Handbook (the “Handbook” or “Rules”); (ii) MLG’s Terms of Service and MLG’s Privacy Policy; and (iii) these NALCQ Official Rules (“NALCQ Rules”), unless otherwise indicated, supplemented or modified.  For the avoidance of doubt, these NALCQ Rules hereby incorporate by reference the Handbook, including all rules and provisions set forth therein, and MLG’s Terms of Service and MLG’s Privacy Policy.  Defined terms used in these NALCQ Rules shall have the meanings and definitions ascribed to them in the Handbook, unless otherwise noted herein. 

 

The current versions of the Handbook, MLG’s Terms of Service and Privacy Policy are available at:

 

Handbook: https://www.callofduty.com/content/dam/atvi/callofduty/esports-new/articles/CWL_Handbook_IW.pdf

Terms of Service: https://accounts.majorleaguegaming.com/terms_of_service

Privacy Policy: https://accounts.majorleaguegaming.com/privacy_policy

 

These NALCQ Rules form a contract between Participants, on the one hand, and Activision Publishing, Inc., Major League Gaming Corp, and applicable affiliates, and operators of the Call of Duty World League (the “Administration), on the other hand.  If there is an inconsistency between the Handbook or these NALCQ Rules, these NALCQ Rules shall control. 

 

If there is a conflict between the Terms of Service or Privacy Policy and the Handbook, the provisions of the Handbook govern.

 

Violation of the Handbook and/or these NALCQ Rules may subject a Participant to discipline including game forfeitures, prize and points forfeitures, disqualification/removal from the NALCQ, and legal claims, in the Administration’s sole discretion.

 

ADMINISTRATION RESERVES THE RIGHT TO CHANGE OR UPDATE THESE NALCQ RULES, EXCEPT FOR THE ARBITRATION PROVISIONS IN SECTION 9, AT ANY TIME, FOR ANY REASON.  CHANGES TO THESE NALCQ RULES WILL BE PROVIDED TO YOU OR POSTED ON THE EVENT WEBPAGE [http://www.majorleaguegaming.com/events/105/cwl-na-last-chance-qualifier] BEFORE THE NEXT EVENT IN WHICH THE CHANGED RULES WILL APPLY.  RULINGS MAY BE MADE OUTSIDE THE SCOPE OF THESE NALCQ RULES IN ORDER TO PRESERVE FAIR PLAY AND LEAGUE INTEGRITY.  ACCEPTING AN INVITATION TO PARTICIPATE IN THE NALCQ AND/OR PARTICIPATION IN THE NALCQ CONSTITUTES YOUR FULL AND UNCONDITIONAL AGREEMENT TO THE HANDBOOK, MLG’S TERMS OF SERVICE AND PRIVACY POLICY, THESE NALCQ RULES AND THE ADMINISTRATION’S DECISIONS, WHICH ARE FINAL AND BINDING IN ALL MATTERS AND IN ALL RESPECTS. THE ADMINISTRATION SHALL DECIDE ANY MATTERS NOT HEREIN EXPRESSLY PROVIDED FOR AND SUCH DECISIONS SHALL BE FINAL AND BINDING ON PARTICIPANTS. WINNING A PRIZE IS CONTINGENT UPON FULFILLING ALL REQUIREMENTS SET FORTH IN THE HANDBOOK AND THESE NALCQ RULES.

 

THESE NALCQ RULES AND ALL DISPUTES RELATED TO OR ARISING OUT OF YOUR PARTICIPATION IN THE NALCQ ARE SUBJECT TO AND GOVERNED BY BINDING ARBITRATION CLAUSE IN SECTION 9 BELOW AND A WAIVER OF CLASS ACTION RIGHTS.  THAT CLAUSE MAY AFFECT YOUR LEGAL RIGHTS AND REMEDIES, AND YOU SHOULD REVIEW IT CAREFULLY BEFORE ACCEPTING THE HANDBOOK AND THESE NALCQ RULES.

 

     2.         Competition Structure

 

                  2.1.         Qualification

 

Qualification into the NALCQ will be determined by cumulative CWL Pro Points earned as of July 10, 2017 at 6:00 AM ET.

 

A Team’s registered Roster for the NALCQ on GameBattles will be the Roster considered for qualification into the NALCQ. Teams who do not register for the NALCQ will be deemed ineligible for qualification consideration for the NALCQ.

 

In the event of a CWL Pro Points tie, final placing at CWL Anaheim will be used as a tiebreaker. If final place at CWL Anaheim cannot break the tie, a tiebreaker Match(es) will take placed between tied Teams at a time and date determined by Administration.

 

                                2.1.1.         Invitation

                       

Teams who qualify into the NALCQ will be sent an official invitation that must be accepted within seven (7) days of the date of the invitation by sending an acceptance in the manner described in the invitation.

                       

In the event that a Team declines an invitation or is unable to participate in the NALCQ, an additional invitation may be extended at the sole discretion of the Administration.

 

                  2.2.         Bracket Stage

 

Bracket Stage will consist of all 16 Teams competing in a 16 Team double-elimination bracket.

 

The Bracket Stage will be seeded by cumulative CWL Pro Points earned as of Qualification.

 

Teams will compete until 4 Teams are remaining in the Winner’s Bracket and 4 Teams remain in the Loser’s Bracket. The 8 Teams that remain in the NALCQ at this point will qualify for the 2017 Call of Duty World League Championship.

 

     3.         Schedule

 

                  3.1.         Overview

 

All Matches will be played at the MLG Arena in Columbus, Ohio on July 27.

 

                  3.2.         Schedule Changes

 

All Matches must be played in accordance with the Match schedule provided by Administration. Administration reserves the right to reschedule matches for any reason at any time. Matches may be rescheduled in the case of an emergency at the sole discretion of Administration. Schedule changes will be communicated to all Teams by Administration at the earliest convenience.

 

     4.         Player Agreements

 

                  4.1.         Player Names

 

For the duration of each NALCQ, a Player’s Account Name may not be changed.

 

                  4.2.         Content Publishing

 

Participants may record and publish footage from Matches of the NALCQ for personal use, as approved by the Administration.  Notwithstanding the foregoing, in no event shall any Participant have the right to broadcast or publish any Match in its entirety. Administration reserves the right to revoke this privilege at any time, for any reason, as the Administration may elect to do in its sole discretion.

 

                  4.3.         League Created Content

 

Teams and Players will be required to participate in audiovisual content (e.g., Player/Team spotlights/ hype segments, promotional segments, etc.) created by the Administration, upon request of the Administration, at such times and locations as designated by the Administration. Teams and Players may not refuse participation and any such behavior may result in disciplinary action, including a penalty.

 

                  4.4.         Match Interviews

 

Before each Match of the NALCQ, each Team must nominate at least one Player to be available for interviews before, during, or after each the Match and must notify Administration of the same. Administration reserves the right to cause the Team to nominate a different Player. Nominated Players may not refuse to conduct interviews in connection with the NALCQ and any such behavior may result in disciplinary action, including a penalty.

 

 

     5.         Roster Rules

 

                  5.1.         Restriction

 

Rosters must have four starting players. A Rosters will be considered ineligible if it does not have four Players.

 

                  5.2.         Meeting Roster Rules

 

In the event of a Team not meeting roster rules, Administration reserves the right to penalize a Team and/or Player.

 

In the event of a Team not meeting Roster Rules due to extenuating circumstances, Administration reserves the right to determine the appropriate course of action.

 

     6.         Equipment Rules

 

                  6.1.         Provided Equipment

 

Administration will provide software, monitors, consoles, and headsets to be used during Matches.

 

                  6.2.         Player Owned Equipment

 

Players must bring their own controllers, in-ear headphones, and any other equipment that is not provided by Administration in Section 6.1. Players may bring headsets for use on warm-up stations. Equipment must include cables of reasonable length. Administration is not responsible for ensuring Player-owned equipment is in working condition.

 

Administration reserves the right to inspect all Player owned equipment to ensure compliance with the Handbook and/or these NALCQ Rules.

 

                  6.3.         Apparel

 

Players must wear appropriate team attire. Administration reserves the right to prohibit the use of attire that is deemed inappropriate. Shirts provided by Administration may be worn on stage. Pants, such as jeans or slacks, are required on stage. Joggers, sweatpants, pajama bottoms, and shorts will not be permitted. Closed-toes shoes are required, and sandals/flip-flops will not be permitted.

 

                  6.4.         Player Accounts

 

A PlayStation Network Account will be provided to all Players in the Competition. These accounts must be used in all NALCQ Matches. The use of this PSN Account outside of official NALCQ Matches is strictly prohibited and may result in penalties.

 

     7.         General.

 

                  7.1.         Arrival

 

All Players are expected to be present and ready to play 90 minutes prior to a scheduled Match time. Administration must be notified immediately if a Player may be late to a Match. A Team which cannot provide a full and eligible roster 10 minutes before a schedule Match time will automatically forfeit the Match and receive a major penalty.

 

Under no circumstances may a Team start a Game with less than four (4) Players.

 

Delays caused by Players that are not ready to compete at the scheduled time may result in a major penalty.

 

                  7.2.         Role of Referees

 

Referees are NALCQ officials responsible for making judgments on every match-related issue, question and situation which occurs, during, and immediately following Match play.

 

Their oversight includes, but is not limited to:

 

●      Checking the team’s lineup before a Match.

●      Checking and monitoring player peripherals and Match areas.

●      Announcing the beginning of the Match.

●      Ordering a restart of the Match.

●      Issuing penalties in response to rule violations during the Match.

●      Confirming the end of the Match and its results.

 

 

                  7.3.         Pre-Match Setup

 

Players will be given ten minutes prior to the start of a match to setup their equipment and modify their game settings. The 10-minute setup period will begin 10 minutes prior to the announced Match start time.

 

                  7.4.         Stoppage of Play

 

In the event of a Player disconnect, Administration will determine whether the Game is to be replayed on a case-by-case basis. In the event of a restart, the same Rig Draft must be used.

 

In the event of a server crash or host drop, the Game will be restarted with the same Rig Draft.

 

                  7.5.         Breaks Between Games

 

There will be a two-minute break in between Games for Players to set up their classes and prepare for the next Game. Players will also be given a five-minute break to refresh in between the third and fourth Game in a series. Teams that fail to provide a full and eligible roster by the end of the break may forfeit the remainder of the Match. Any Player related delays may result in a penalty.

7.6.      Other Rules.

 

a.  Players and Coaches may not look at an opposing Player’s monitor. Players may not look at an opposing Player’s projected screen during a game.

 

b.  Players and Coaches may not intentionally manipulate a button, trigger, bumper, D-Pad, and/or joystick on a teammate’s controller during a game. Coaches may not touch a Player’s controller during a game.

 

c.  Players may not move their character outside of the normal boundaries of a Map. Moving outside of the normal boundaries of a Map includes but is not limited to part of the character’s body passing through what should be a non-permeable surface or object, and moving into any area from which your character registers shots on an opponent who is not able to register shots on your character.

 

d.  Breaking any gameplay rule may be subject to disciplinary action, including forfeiture of a game.

 

7.7.  Spectator.

 

a. Spectators* may not stand within two feet of a seated Player.

 

b. Spectators may not touch a Player.

 

c. Spectators may not interfere with the Administration’s ability to preside over a Match.

 

d. Spectators may not touch or get on a main stage or feature station.

 

e. Spectators may not attempt to coach a Player/Team.

 

f. Spectators must heed all warnings and follow all instructions given by the Administration.

 

g. Spectators may be made to move, made to leave an area, or removed from the venue, at any time, for any reason.

 

*A Spectator is anyone who is not currently competing in a Match. Therefore, Players and Coaches shall be considered Spectators when they are not competing in a Match. The start of a Match is marked by all Players seated at the station prior to the start of game 1 and the end of a Match is marked by a Team winning the Match’s final game. 

 

 

 

     8.         Prizing

 

Prizing for the LCQ will be distributed to each of the 8 remaining Teams once the bracket has been completed. Each Team will receive $3,000 and shall be allocated equally to each of the Players on a winning Team.
 

     9.         Participants’ Assumption of Risk; Release and Liability Waiver

 

                  9.1.         Assumption of Risk

 

Participation in the NALCQ may involve serious risk of injury.  Participants understand that by participating in the NALCQ, Participants are waiving their right to sue (as provided in Section 9 below) if Participants are injured while participating in the NALCQ.  In consideration of being permitted to participate in and/or attend the NALCQ, each Participant warrants, represents, acknowledges and agrees as follows, that Participant:

 

            (i)  Is at least 18 years old, understands the risks associated with the                     NALCQ, is physically fit, in good health, has no physical or mental issues                   which would hinder participation in any activities of the NALCQ and is                     sufficiently trained and experienced to understand the risks involved in the                   NALCQ; and

 

            (ii)  Understands and accepts that participating in the NALCQ may                         involve encountering known and unknown risks, including the risk of                             serious bodily injury, illness, disability, emotional trauma, damage to                                    property and death (collectively “Injuries”), expressly and voluntarily                                     assumes full responsibility for any such risks, from any and all causes,                                    including, without limitation, negligence, gross negligence, defective                                    products, unknown products, travel-related, equipment malfunction,                            inadequate training, failure to supervise and failure to warn of potential                                   risks and understand that these risks may be caused by Participant,                                  Administration, other Participants or other third parties.

 

                  9.2.         Release

 

Participant, on behalf of Participant and each of Participant’s successors, heirs and assigns, unconditionally and irrevocably waives liability, releases, promises never to sue, forever discharges and relinquishes any and all rights, claims, demands, suits, actions, losses, damages, costs and expenses, including attorneys’ fees and costs (collectively, “Claims”), that Participant may incur or otherwise have against Administration, Affiliates and their respective parents, affiliates, Competition agency/production companies, landowners/lessors of event locations, hosts, sponsors, advertisers and each of their respective owners, officers, shareholders, directors, employees and agents (“Released Parties”), arising from or related to Participants participation in the NALCQ, including, without limitation, any Claims arising from or related to: (i) the actions or omissions of any of the Released Parties, other Participants, Attendees or other third parties; (ii) the inadequacy of any training or supervision; (iii) failure to investigate, keep safe or to warn of hazards known or unknown; (iv) any defect in or failure of the operation, installation, manufacture, and/or design of any equipment, stage sets, or wardrobe; (v) the conditions on or about any event premises; (vi) the breach of any implied or express warranty and/or representation of any of the Released Parties; (vii) travel, transportation or accommodations; (viii) weather conditions; (ix) any prize award, including, without limitation, the receipt or use or misuse of any prize; (x) the exercise of the rights granted herein including, without limitation, from any liability for violation of rights of privacy, publicity, defamation, emotional distress or any similar right; and/or (xi) any other operations associated with the NALCQ, and, with respect to each of the foregoing, whether based on tort (including, without limitation, acts of negligence and gross negligence ), contract or any other theory of recovery in law or equity, whether for compensatory or punitive damages, equitable relieve or otherwise, and whether now known or unknown or suspected or unsuspected (all of the foregoing shall be collectively referred to as the “Released Claims”).  Participants hereby indemnify the Released Parties from and against all claims, actions, losses, damages, judgments and liabilities resulting from any breach or alleged breach of the Handbook or these NALCQ Rules, any actions or omissions by Participants while participating in or attending the NALCQ or any event thereof and/or the releases set forth herein.   

 

                  9.3.         Waiver

 

In no event shall Participants have, and Participants hereby irrevocably waive, any right to sue the Released Parties or to seek or obtain injunctive or other equitable relief in connection with the NALCQ, the Materials, the Submissions, or any other productions, or the production, distribution, exhibition or other exploitation, or the advertising, promoting or publicizing of the NALCQ.  It is each Participants’ intention that the releases set forth herein shall be effective as a full and final accord and satisfaction and release of each and every matter referred to herein.  Participants further represent and warrant that each is familiar with the provisions of California Civil Code § 1542 and expressly waive and relinquish any and all rights and benefits that Participants may have under said §1542 to the fullest extent permitted by law.  Such section states that:  

 

                        A GENERAL RELEASE DOES NOT EXTEND TO CLAIMS WHICH                                    THE CREDITOR DOES NOT KNOW OR SUSPECT TO EXIST IN HIS                               OR HER FAVOR AT THE TIME OF EXECUTING THE RELEASE,                                     WHICH IF KNOWN BY HIM OR HER MUST HAVE MATERIALLY                                      AFFECTED HIS OR HER SETTLEMENT WITH THE DEBTOR.

 

Each Participant authorizes each of the Released Parties to call for medical attention for Participant or to transport Participant to a medical facility at Participant’s expense if medical attention is required.  Participant authorizes any physician or other medical provider or facility to provide an emergency care needed.

 

  10.         Dispute Resolution

 

9.1.      Applicability

 

This Section applies to and governs any dispute that arises out of or relates to the Competition or these NALCQ Rules. This Section is in addition to Section 3 of the Major League Gaming’s Terms of Service, which likewise provides for Binding Arbitration and Class Action waiver.  If any difference between Section 3 of the Major League Gaming’s Terms of Service terms of service and these NALCQ Rules exists, these NALCQ Rules govern as to disputes related to the Competition, and the Major League Gaming agreement will apply to disputes related to use of GameBattles accounts outside of the Competition.

 

9.2.      Negotiations

 

In an effort to accelerate resolution and reduce the cost of any dispute, Participants and Administration agree to first attempt to negotiate a resolution of any dispute informally for at least thirty (30) days before either party initiates any arbitration.

 

Negotiations will begin upon receipt of written notice by the party raising the dispute.  Administration will send its notice to the Participant’s billing address and email you a copy to the email address you have provided to Administration.  

 

Participants will send their notice to Administration at Major League Gaming Corp., 250 Hudson Street, 6th Floor, New York, NY  10013, Attn.: Legal Department.  

 

9.3.      Binding Arbitration

 

If a dispute cannot be resolved through negotiations, either Participant or Administration may elect to have the dispute finally and exclusively resolved by binding arbitration.  Any election to arbitrate by one party shall be final and binding on the other.

 

PARTICIPANTS SHOULD REVIEW THIS PROVISION CAREFULLY.  THIS ARBITRATION PROVISION LIMITS PARTICIPANTS AND ADMINISTRATION’S ABILITY TO LITIGATE CLAIMS IN COURT AND PARTICIPANT AND ADMINISTRATION EACH AGREE TO WAIVE THEIR RESPECTIVE RIGHTS TO A JURY TRIAL.  

 

This arbitration provision is made pursuant to a transaction involving interstate commerce, and the Federal Arbitration Act (the "FAA") shall apply to the interpretation, applicability, enforceability and formation of this Agreement notwithstanding any other choice of law provision contained in this Agreement.  Specifically, all claims arising out of or relating to this Agreement (including its interpretation, formation, performance and breach), the parties' relationship with each other and/or your participation in the Competition shall be finally settled by binding arbitration. 

 

The arbitration shall be commenced and conducted by JAMS pursuant to its Comprehensive Arbitration Rules and Procedures, which are available at the JAMS website (http://www.jamsadr.com) or by calling JAMS at (800) 352-5267.  The arbitrator, and not any federal, state or local court or agency, shall have exclusive authority to resolve all disputes arising out of or relating to the interpretation, applicability, enforceability or formation of this Handbook, including, but not limited to any claim that all or any part of this Handbook are void or voidable, or whether a claim is subject to arbitration. The arbitrator shall be empowered to grant whatever relief would be available in a court under law or in equity. The arbitrator’s award shall be written, and binding on the parties and may be entered as a judgment in any court of competent jurisdiction.

 

Where any action includes claims that are arbitrable and claims that are not, the entire action shall be stayed, absent a showing of prejudice to the complaining party, pending the completion of the arbitration of the arbitrable issues. Participants or Administration can request the stay be lifted upon a showing of prejudice. Participants arbitration fees and Participants share of arbitrator compensation shall be governed by the JAMS Comprehensive Arbitration Rules and Procedures.

 

Notwithstanding the parties' decision to resolve all disputes through arbitration, either party may seek relief in a small claims court for disputes or claims within the scope of that court’s jurisdiction.

 

Your arbitration fees and your share of arbitrator compensation shall be governed by the JAMS Comprehensive Arbitration Rules and, to the extent applicable, the Consumer Minimum Standards, including the then-current limit on arbitration filing fees. To the extent the filing fee for the arbitration exceeds the cost of filing a lawsuit, the Administration will pay the additional cost. 

 

Notwithstanding the parties' decision to resolve all disputes through arbitration, either party may bring an action in state or federal court that only asserts claims for patent infringement or invalidity, copyright infringement, moral rights violations, trademark infringement, and/or trade secret misappropriation, but not, for clarity, claims related to the license granted to you for the MLG Service under the Terms of Service for Major League Gaming, available at https://accounts.majorleaguegaming.com/terms_of_service.

 

9.4.      Arbitration Procedures

 

The arbitration may be conducted in person, through the submission of documents, by phone, or online. The arbitrator will make a decision in writing, but need not provide a statement of reasons unless requested by a party.

 

THE PARTIES UNDERSTAND THAT, ABSENT THIS MANDATORY PROVISION, THEY WOULD HAVE THE RIGHT TO SUE IN COURT AND HAVE A JURY TRIAL.  They further understand that, in some instances, the costs of arbitration could exceed the costs of litigation.  The parties understand that the right to discovery may be more limited in arbitration than in court.

 

9.5.      Class and Collective Action Waiver

 

Participants and Administration agree that any arbitration or court proceeding shall be limited to the dispute between Administration and Participant individually. 

 

Participants acknowledge and agree that: (i) a claim by, or on behalf of, other persons, will not be considered in, joined with, or consolidated with, the arbitration proceedings or any court proceedings between Participants and Administration; (ii) there is no right or authority for any dispute to be arbitrated, adjudicated, or resolved through court proceedings on a class-action basis or to utilize class action procedures; and (iii) Participants will not have the right to participate as a class representative, private attorney general, or as a member of any class of claimants for any dispute subject to arbitration or any dispute brought in court.  Any dispute regarding the prohibitions in the prior Sections shall be resolved by the arbitrator in accordance with this Section.  

 

If, for any reason, this class or collective action waiver is deemed unenforceable by a court or arbitrator, Participants agree that the parties’ contract to arbitrate is then void, and any ongoing or future dispute will be submitted to a court of competent jurisdiction within the County of New York, State of New York, United States of America, to the exclusion of arbitration.  Any dispute at that time in arbitration will be dismissed without prejudice and refiled in a court. 

 

9.6       Location of Arbitration

 

If you are a resident of the United States, arbitration will take place at any reasonable location within the United States convenient for you. For residents outside the United States, arbitration shall be initiated in the County of New York, State of New York, United States of America, and you and the Administration agree to submit to the personal jurisdiction of any federal or state court in New York County, New York, in order to compel arbitration, to stay proceedings pending arbitration, or to confirm, modify, vacate or enter judgment on the award entered by the arbitrator.

 

9.7.      Awards

 

Any and all claims, judgments and awards shall be limited as set forth in these NALCQ Rules in Section 9. 

 

 

 

 

 

 

 

 

 

Schedule

CWL NA Last Chance Qualifier – Schedule

 

Thursday

10:00 AM - Winners 1 - Heat 1

11:30 AM - Winners 1 - Heat 2

1:00 PM - Winners 2 - Heat 1 & Losers 1 - Heat 1

2:30 PM - Winners 2 - Heat 2 & Losers 1 - Heat 2

4:00 PM - Losers 2 - Heat 1

5:30 PM - Losers 2 - Heat 2