StarCraft 2 Rules & Settings

Equipment

  1. Players must bring their own mouse, keyboard, headsets, and mouse pad. Players must use the PC and Monitor provided by MLG.
  2. Headsets must utilize a standard 3.5mm stereo headset jack with a separate 3.5mm microphone jack. Players may not use USB headsets.
  3. Mice and keyboards must utilize standard USB interfaces. Players may not use PS2 interface equipment.
  4. All Players must submit their mouse, keyboard, and headset driver requirements by 11:59 PM ET on Monday, August 23rd. No drivers, that have not been previously submitted, will be installed at the Raleigh Competition.
  5. All Player equipment is subject to approval.
  6. Players may not use 3rd party Add-ons.
  7. Players must provide their own Battle.net account with an active Starcraft II: Wings of Liberty license for the North American (NA) Region.
  8. Players may not change the Computer/Monitor sound and video settings in Windows.
  9. Players may not change the in-game video settings to Ultra.
  10. Players may not use the Windowed or Windowed (Full Screen) Display Modes.
  11. All interface changes must be supervised by a Starcraft 2 Referee or the Starcraft 2 Tournament Director.

General Rules

  1. The latest official Patch version will be used throughout the Event.
  2. Players may not appear on a Station with sponsor insignia that is not approved by MLG or conflicts with MLG sponsors. Players may be asked to wear MLG apparel for all Matches.
  3. In the case of a Computer/Monitor malfunction, the Game will be restarted from the beginning.
  4. No Warm-Up Games may be played outside of scheduled Warm-Up periods.
  5. During scheduled Warm-Up periods the winner can stay, but the loser must get up.
  6. During scheduled Warm-Up periods, Players who haven’t been eliminated from the Event have priority over other Players regarding the use of open Stations.
  7. Players who break General Rules #4-6 may be given a Foul (See Pro Circuit Conduct Rules).
  8. If a Game is started without the approval of a Referee it will be restarted.
    If a Player fails to report to their Station within 5 minutes of the announcement, they will Forfeit the 1st Game. 10 minutes after the announcement, a Player will Forfeit their Match. If both Players Forfeit their Match, the higher seeded Player will win the Match.
  9. Players may be disqualified if they leave their Station without their Referee’s permission, or are otherwise unable to play. Referees may set a time limit for a Player who has requested that they be allowed to leave their Station, however, Referees may also deny a Player’s request to leave their Station. Players may be disqualified if they haven’t returned by the end of the Referee’s set time limit.
  10. In order to dispute Game results, Players must notify their Referee that they would like to Protest the Game. In order to dispute Match results, Players must notify their Referee that they would like to Protest the Match. Players must notify their Referee of their intent to Protest a Game before a new Game has begun. Players must notify their Referee of their intent to Protest a Match before the Match’s Score Sheet has been submitted to the Tournament Director.

Gameplay

  1. No Pausing a Game without Referee’s permission. If an issue arises that requires a Pause, Players should contact their Referee immediately. Referees may approve or deny a Player’s request to Pause the Game. Pausing a Game without Referee’s permission will result in a Warning. If a Player receives a 2nd Warning they will Forfeit their current Game (See Gameplay Rule #17).
  2. Players may not look at an opposing Player’s Monitor or projected screen.
  3. Players may not chat in-game unless they are engaging in pre-game sportsmanship or surrendering the Game.
  4. Players must disable Toast Notifications in the Battle.net options.
  5. Players must set their status to Busy.
  6. Breaking any of Gameplay Rules #2-5 will result in a Forfeit of the Game.
  7. Any sign of cheating may result in a Forfeit of the Game, disqualification from the Event, and ejection from the venue.
  8. The Map for Game 1 of each Match will be selected by MLG and announced prior to the Event.
  9. Prior to the start of a Best of 3 Game Match and the Blind Pick of Races, each Player may select one Map, from the list of Maps, that can’t be chosen for Games 2-3. The lower seeded Player will be given the opportunity to select a Map first. The higher seeded Player will then be given the opportunity to select a Map.
  10. The loser of a Game must select the Map for the next Game.
  11. No Map may be played more than once in the same Best of 3 Game Match, Best of 7 Game Match, or in the Finals.
  12. Referees will conduct a Blind Pick of Races for Game 1 of a Match.
  13. The loser of a Game may select a different Race for the next Game.
  14. Players who quit out of a Game before it has ended, without Referee’s permission, will lose the Game.
  15. Players who are disqualified prior to the start of a Game will not be allowed to play in the Game. Players who are disqualified during a Game must quit out of the Game. Players who are disqualified won’t receive any Rank Points for their ranking in the Event.
  16. The higher seeded Player must host all Games in a Match. However, if a Match is broadcast, an observer will host all Games in the Match.
  17. Only MLG Staff members may connect to the server as an observer. Inviting someone to observe a Match without Referee’s permission will result in a Warning. If a Player receives a 2nd Warning they will Forfeit their current Game (See Gameplay Rule #2).
  18. If a Player loses their connection to the Host during a Game, the Game must be replayed.
  19. If an observer loses their connection to the Game, but both Players remain in the Game, the Game must continue.
  20. The higher seeded Player must play as the Red team and the lower seeded Player must play as the Blue team.
  21. If all Minerals on the Map have been consumed and no Units or Structures have been killed for 5 minutes, the Game will be replayed.

Settings

All Games

  1. Category = Melee
  2. Mode = 1v1
  3. Game Speed = Faster

Maps

Blistering Sands
Delta Quadrant
Desert Oasis
Lost Temple
Metalopolis
Steppes of War
Xel’Naga Caverns