Major League Gaming to Host Counter-Strike:Global Offensive
Major Championship at Nationwide Arena

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First North American Major Heads to Columbus, Ohio with $1,000,000 prize pool

NEW YORK – November 20, 2015 – Major League Gaming (MLG) today announced the MLG Counter-Strike:Global Offensive Major Championship: Columbus to be held at the MLG Arena and Nationwide Arena from March 29 – April 3, 2016 with a $1,000,000 prize pool.

The first-ever Major to be held in North America will kick off Tuesday, March 29 at the MLG Arena with 16 of the best Counter-Strike: Global Offensive teams from around the world battling it out over 3 days for the Group Stage Matches.

On April 1, the action starts at the state-of-the-art Nationwide Arena, home of the National Hockey League’s Columbus Blue Jackets. Over 3 days, teams will compete in front of thousands of fans during the Quarterfinals on Friday, Semifinals on Saturday, with the Grand Finals and All-Star Match taking place on Sunday.

“For our first CS:GO event we brought the competition to the Aspen X Games,” said Adam Apicella, MLG. “We wanted to bring the game back to North American fans in a big way, and hosting a Major in front of thousands of spectators at Nationwide Arena is an exciting way to do that.”

The CS:GO competitive scene has dominated the eSports landscape in 2015, with over 8.6 million unique players logging on to play last month and record-setting attendance and viewership at live events throughout the year. The upcoming Major, the first-ever in North America, will provide an opportunity for thousands of fans to celebrate their favorite players. The Major event will also be streamed live to millions of fans at home on multiple streaming platforms, featuring commentary and analysis from the top talent in the CS:GO community.

Tickets will go on sale through Ticketmaster on December 3, 2015.

About MLG

Founded in 2002, MLG is a fully integrated eSports operator incorporating online tournaments, streaming and live events to promote the growth and awareness of eSports worldwide. provides a platform for high-quality competition that reaches 27 million highly engaged fans each month via web, mobile and OTT devices.