Chicago:July 21-23, 2006 – Summary

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Upsets were the order of the day at the fourth event of the 2006 season. Str8 Rippin and Carbon were both defeated by lower-ranked teams and met early in the Losers Bracket where Str8 was forced to settle with a seventh place finish–their lowest since forming the team. Carbon, meanwhile, landed in third place as Storm Ventures defeated them in front of a packed venue. Ramby, Legit, Naded and Poon, the players of Storm Ventures, then went on to take four games from Final Boss before second place. Despite winning once again, the Champions started to show some chinks in their armor. Ken won again in SSBM’s Singles competition, but he and Isai fell for the first time ever in Teams, losing to Azen and his teammate Chillin.

Chicago:July 21-23, 2006 – Gametypes

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Regular Season Event #4 – Chicago

Open 4v4 Game Types

Winners Bracket
Round 1
Game 1 – Team Slayer – Midship
Game 2 – CTF Classic – Warlock
Game 3 – Team Slayer – Beaver Creek

Round 2
Game 1 – Team Slayer – Warlock
Game 2 – CTF Classic – Midship
Game 3 – Team Slayer – Lockout

Round 3
Game 1 – Team Slayer – Beaver Creek
Game 2 – CTF Classic – Midship
Game 3 – Team Slayer – Warlock

Round 4
Game 1 – Team Slayer – Midship
Game 2 – CTF Classic – Warlock
Game 3 – Team Slayer – Lockout

Round 5
Game 1 – Team Slayer – Lockout
Game 2 – CTF Classic – Warlock
Game 3 – Team Slayer – Midship

Losers Bracket
Round 1
Game 1 – Team Slayer – Lockout
Game 2 – CTF Classic – Midship
Game 3 – Team Slayer – Warlock

Round 2
Game 1 – Team Slayer – Beaver Creek
Game 2 – CTF Classic – Midship
Game 3 – Team Slayer – Warlock

Round 3
Game 1 – Team Slayer – Lockout
Game 2 – CTF Classic – Warlock
Game 3 – Team Slayer – Midship

Round 4
Game 1 – Team Slayer – Midship
Game 2 – CTF Classic – Warlock
Game 3 – Team Slayer – Lockout

Round 5
Game 1 – Team Slayer – Warlock
Game 2 – CTF Classic – Midship
Game 3 – Team Slayer – Beaver Creek

Round 6
Game 1 – Team Slayer – Lockout
Game 2 – CTF Classic – Warlock
Game 3 – Team Slayer – Midship

Round 7
Game 1 – Team Slayer – Beaver Creek
Game 2 – CTF Classic – Warlock
Game 3 – Team Slayer – Midship

Championship 4v4 Game Types

Winners Bracket
Round 1
Game 1 – CTF Classic – Midship
Game 2 – Team Slayer – Sanctuary
Game 3 – Team Ball – Lockout
Game 4 – CTF Classic – Beaver Creek
Game 5 – Team Slayer – Midship

Round 2
Game 1 – CTF Classic – Sanctuary
Game 2 – Team Slayer – Beaver Creek
Game 3 – Team Ball – Lockout
Game 4 – CTF Classic – Midship
Game 5 – Team Slayer – Warlock

Round 3
Game 1 – CTF Classic – Warlock
Game 2 – Team Slayer – Lockout
Game 3 – Team Ball – Midship
Game 4 – CTF Classic – Sanctuary
Game 5 – Team Slayer – Midship

Round 4
Game 1 – CTF Classic – Beaver Creek
Game 2 – Team Slayer – Midship
Game 3 – Team Ball – Lockout
Game 4 – CTF Classic – Warlock
Game 5 – Team Slayer – Sanctuary

Round 5-Winners Bracket Finals
Game 1 – CTF Classic – Sanctuary
Game 2 – Team Slayer – Midship
Game 3 – Team Ball – Lockout
Game 4 – CTF Classic – Midship
Game 5 – Team Slayer – Beaver Creek

Round 6-Championship Match
Game 1 – CTF Classic – Warlock
Game 2 – Team Slayer – Lockout
Game 3 – Team Ball – Midship
Game 4 – CTF Classic – Beaver Creek
Game 5 – Team Slayer – Sanctuary

Tiebreaker Game
Game 1 – Team Slayer – Warlock

Losers Bracket
Round 1
Game 1 – CTF Classic – Sanctuary
Game 2 – Team Slayer – Beaver Creek
Game 3 – Team Ball – Lockout
Game 4 – CTF Classic – Midship
Game 5 – Team Slayer – Warlock

Round 2
Game 1 – CTF Classic – Beaver Creek
Game 2 – Team Slayer – Sanctuary
Game 3 – Team Ball – Midship
Game 4 – CTF Classic – Warlock
Game 5 – Team Slayer – Midship

Round 3
Game 1 – CTF Classic – Warlock
Game 2 – Team Slayer – Lockout
Game 3 – Team Ball – Midship
Game 4 – CTF Classic – Sanctuary
Game 5 – Team Slayer – Midship

Round 4
Game 1 – CTF Classic – Midship
Game 2 – Team Slayer – Warlock
Game 3 – Team Ball – Lockout
Game 4 – CTF Classic – Sanctuary
Game 5 – Team Slayer – Beaver Creek

Round 5
Game 1 – CTF Classic – Beaver Creek
Game 2 – Team Slayer – Midship
Game 3 – Team Ball – Lockout
Game 4 – CTF Classic – Warlock
Game 5 – Team Slayer – Sanctuary

Round 6
Game 1 – CTF Classic – Warlock
Game 2 – Team Slayer – Lockout
Game 3 – Team Ball – Midship
Game 4 – CTF Classic – Beaver Creek
Game 5 – Team Slayer – Midship

Round 7
Game 1 – CTF Classic – Sanctuary
Game 2 – Team Slayer – Midship
Game 3 – Team Ball – Lockout
Game 4 – CTF Classic – Midship
Game 5 – Team Slayer – Beaver Creek

Round 8-Losers Bracket Finals
Game 1 – CTF Classic – Midship
Game 2 – Team Slayer – Warlock
Game 3 – Team Ball – Midship
Game 4 – CTF Classic – Sanctuary
Game 5 – Team Slayer – Beaver Creek

Tiebreaker Game
Game 1 – Team Slayer – Lockout

4v4 Game Type Settings

*The settings listed are those that are not default for the specific game type. To construct an MLG game type, edit from the default game type (Team Slayer, Team Ball, or CTF Classic) using the settings listed below.

All Games
1. Resolve Ties = Off
2. Suicide Penalty = None
3. Motion Sensor = Off
4. Team Changing = Off
5. Respawn Time Modifier = None
6. Betrayal Penalty = None
7. Starting Weapon = Battle Rifle
8. Weapon Respawn = Double Time

Team Slayer (except Sanctuary)
1. Round Time Limit = 15 Minutes
2. Weapons on Map = No Duals

Team Slayer Sanctuary
1. Round Time Limit = 15 Minutes
2. Primary Turret = None
3. Weapons on Map = No Sniping

Team Ball
1. Score to Win Round = 5 Minutes
2. Round Time Limit = 15 Minutes
3. Weapons on Map = No Duals

CTF Classic Beaver Creek
1. Round Time Limit = 30 Minutes
2. Flag Reset Time = 15 Seconds
3. Flag Indicator = Always On
4. Weapons on Map = No Duals

CTF Classic Sanctuary
1. Round Time Limit = 30 Minutes
2. Flag at Home to Score = Off
3. Flag Touch Return = Off
4. Flag Reset Time = 10 Seconds
5. Flag Indicator = Off

CTF Classic Midship & Warlock
1. Score to Win Round = 5
2. Round Time Limit = 30 Minutes
3. Flag Reset Time = 15 Seconds
4. Flag Indicator = Off
5. Weapons on Map = No Duals

Chicago:July 21-23, 2006 – Travel & Accomodations

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Hotel and Tournament Venue Info:
Pheasant Run Resort & Spa
4051 East Main Street
St. Charles, IL 60174
630-584-6300
Room cost: $130/night (single/double/triple/quad)
Reservations: (800) 474 – 3272
Reservation deadline: June 30, 2006
pheasantrun.com
Amenities: 36 holes of championship golf, three pools and a world-class spa

Airport Information:
Chicago O’hare is 35 minutes
Chicago Midway is 40-45 minutes

Transportation:
Either a rental car or reservations with a transportation company will be
required.

A1 transportation
630-833-3788
$42 first person for shared limo, $7 each additional person. When you make the reservations, ask for a shared ride. It could be as low as $12 each way or as much as $42 depending on your arrival time.

Chicago:July 21-23, 2006 – Prizes

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Regular Season Event #1 – Chicago

Halo 2 4v4
1st – $12,000
2nd – $8,000
3rd – $5,000
4th – $3,000
5th – $2,000
6th – $1,500
7th – $1,200
8th – $1000

Halo 2 FFA
1st – $2,000
2nd – $1,200
3rd – $800
4th – $500
5th – $300
6th – $200
7th – $150
8th – $125

Smash Singles
1st – $2,000
2nd – $1,200
3rd – $800
4th – $500
5th – $300
6th – $200
7th – $150
8th- $125

Smash Doubles
1st – $2,000
2nd – $1,200
3rd – $800
4th – $500
5th – $300
6th – $200
7th – $150
8th – $125

Breakdown of Pro Player Travel Stipends and Perks:

Halo 2
(All ranks are based on Season Points Totals at the end of each event, not performance at any one tournament)

  • All of the players on the Top 4 ranked Halo 2 4v4 teams will each receive a $400 Travel Stipend at the door of the next Regular Season event as well as free registration for the FFA & 4v4.
  • All of the players on the 5th-8th ranked Halo 2 4v4 teams will each receive a $100 Travel Stipend at the door of the next Regular Season event as well as free registration for the FFA & 4v4.
  • All of the players on the 9th-16th ranked Halo 2 4v4 teams will each receive free registration, for the FFA & 4v4, to the next Regular Season event.

SSBM:
(All ranks are based on Season Points Totals at the end of each event, not performance at any one tournament)

  • The Top 4 ranked Singles Smashers will receive a $400 Travel Stipend and free registration, for the Singles & Doubles events, to the next Regular Season event
  • The 5th-8th ranked Singles Smashers will receive a $300 Travel Stipend and free registration, for the Singles & Doubles events, to the next Regular Season event.
  • The 9th-16th ranked Singles Smashers will receive free registration, for the Singles & Doubles events, to the next Regular Season event.

Note

  • In order to receive a Travel Stipend, the qualified player must register for and compete in the event at which they would receive it.
  • Travel Stipends are awarded immediately following an event based on the cumulative ranking points of the team you were on at that tournament. If you earn a Travel Stipend based on your team’s performance at an event, you will receive it at the next event regardless of what team you are on. You can not “get a stipend” by joining a high ranked team if you were not on that team at the time they earned their stipends, or had not earned one previously with another team.

  • In order to be eligible to receive Travel Stipends, the player must be 15 years or older. This is due to issues with child labor laws.
  • MLG reserves the right to revoke any player’s entitlement to Pro Player Stipends at any time and for any reason.